A deeper look at Hand of Fate

The short version is, Hand of Fate is an exciting blend of Choose Your Own Adventure, Deck Building and RPG. It seems simple at first, but there are plenty of paths to choose, lots of ways to be lead astray, armor and weapons to be discovered as well as lost, and the ever present danger of running out of food. Each game is unique and you can easily devote a few minutes to an adventure and pause when you “exit” the floor, or sit down and run the gauntlet to see if you can make it. I’ve played a few hours, but my progress has been less than ideal. Sure, I’ve made a few mistakes – I’ve chosen poorly, I’ve run out of food, I’ve drawn the Huge Failure card one too many times and I’ve encountered the final test with woefully low amounts of health and ended up face down in the dirt. However, I keep going back for […]

Hand of Fate – Quick Review

Since it was on sale and the review were by and large positive, I just picked up a copy of Hand of Fate. I’ve been watching this one for awhile and with a 50% discount, it was time to grab a copy and see if it was any good. Mind you, I’m normally not one for deck building games. They really don’t tickle my fancy, but from everything I read, there is a lot more to this. I’ve only played for 2 hours, but I find Hand of Fate to be extremely entertaining. It’s a mix of deck building, RPG and Choose Your Own Adventure. You are dealt a series of card that determine the course of your adventure. You are given a situation and a few choices of how it can play out. Sometimes this takes the form of choosing the Success card from the deck, choosing to share food or gold with a stranger you meet or being […]