Prompt for User Input in Keyboard Maestro
One of the great things about Keyboard Maestro is the ability to design a UI for your macro. Using the `Prompt for User Input` block, the macro can be dynamic in how it works, or perform different functions based on user choice. The prompt can contain an entry field, checkbox, dropdown, or buttons selections. The result is stored in a variable. I have several macros with prompts, such as the size of a RAM drive, the number of times to click the mouse, a folder name, and what to rename a file. Those results are then used later in the macro or passed to the shell to move files, or create volumes. A broad list of examples can be found at the Keyboard Maestro Wiki: Keyboard Maestro- Prompt for User Input The following examples are the ones I use most: Text field: Variable and default value Checkbox: Variable and 0|1 indicating checked or not (value must be 0 or 1, […]
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