The glorious Dorfromantik

It took a few plays to understand the “quest” aspect of Dorfromantik. The numbers that appear above some of the tiles, mean to “connect” similar tiles to achieve that goal. Such as, link together forest tiles to connect 150 trees. Place fields tiles so you string together 10 farms. Make a neighborhood of 50 houses. Now that I understand, I’ve moved past struggling to hit 1,000 to closing in on 10,000 points. I should have paid attention to the tutorial a touch more. Anyway, Dorfromantik is as wonderful as I had hoped it would be. The tiles make me think of Carcassonne. The art style is like TownScaper. The scoring and quests are like Islanders. Combined they make for a wonderful atmosphere. The Quests are fun little goals that add a dash of strategy. They make you think twice before placing a tile and cutting yourself off. Yet, they don’t get in the way of having fun. There is no […]

Dorfromantik releases on Steam

Today is the Early Access release of Dorfromantik, a game I’ve been watching for several weeks now. To me, it’s a combination of TownScaper with a dash of Islanders. I saw Raptor play this, yet didn’t realize there was a demo on GOG. I could have been playing it all along! Curse the bad luck! Well, the wait is over. Dorfromantik is available today and comes in at under $10, with another discount for launch. Dorfromantik is a city builder that you have to plan based on the tiles drawn. With that, you try to place tiles to achieve the highest score. There are some mini quests to give incentives. Increase your scores to unlock new tiles. When it’s all put together you can watch the train and the boats go by. A Creative Mode is coming soon which will lead to some amazing works of art. For launch day, the devs are giving away Steam keys in the chat. […]